@dvandom's City Of Heroes/Villains characters - Champion
Updated: July 20, 2010

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    The second server I "colonized", and the first one where I got into Super Groups, but I haven't done a whole lot there since the initial rush, especially since my first SGs died. I moved Splendid Mask here from Virtue so I'd have a villain on the server.


Pala-Dyne (Energy/Energy Blaster), Doctor Dave (Grav/Rad Controller), Dyna Green (Katana/WP Scrapper), Bridges (Shield/Energy Tanker), The Splendid Mask (Dual Blades/Regeneration Stalker), EPP-6 (Plant Control/Electricity Assault Dominator).

Character Side Origin/Class Primary Secondary Pools
Pictures Notes
Info (copied from game screen)
Pala-Dyne Hero Technology Blaster Energy Blast Energy Melee Flight, Concealment
Costume 1, Costume 2 (with Aura), Galaxy Ranger costume, Vanguard outfit. This is based on Paladin, a general design I've been booting around in one form or another since high school. Blue and white Liefeld-stripe costume with a gold thunderbird logo of some sort, usually with a tabard and some heraldic elements (neither of which is available in CoH). I knew "Paladin" wouldn't work, but was surprised to find Paladyne was taken too, so added the hyphen. This was the first background I wrote based on some knowledge of the game setting. It's also the first character I got Aura for. Like Sharon, the Galaxy Ranger costume is just for playing dress-up...in his case, it replaces the armor that gives him his powers, so.... I never screencapped his first Vanguard outfit, it was kinda tossed together.

Member of The Guardian Platoon.

One of countless attempts to turn Rikti technology into a weapon to protect humanity, the Pala-Dyne suit was only controllable by someone who had once been one of the Lost. Cured by an experimental techno-mystic weapon, Jarrod Kessler volunteered to wear the suit after finding that there was no returning to his old life anyway...even though cured, he had changed too much to go back.
Battlecry: Redemption!!
Doctor Dave Hero Science Controller Gravity Control Radiation Emission Flight, Concealment
Costume 1, Costume 2 (with vet-award trenchcoat), Holiday Costume, Formal Suit, Drawing (in Costume 1). Yes, this is me, more or less. My sweater is actually long-sleeved, but otherwise it's a pretty good match to my attire on the day I create the character. Oh, and I wear a watch. :) Origin is, of course, SCIENCE!

Sometimes, when you get too into a game, you literally get into it. Once a physics teacher in a world without superpowers, a freak accident with an MMOG and a lightning storm while watching Freakazoid sent him into the reality that the game represented....
Battlecry: Have some cognitive dissonance!
Dyna Green Hero Technology Scrapper Katana Willpower Leaping, Flight
Costume 1, Costume 2 (Battlized), In Arachnos Disguise, In Freakshow Disguise, Supaa Battlized Mode, Ranger of Legend, Civvies Yeah, this is a Dynaman "sixth ranger" character. He lost his Special Gadget Watch and most of his tech in transit, so he can't make explosions behind himself or any of those sentai tricks, but he's making do. He briefly had some adorable Clockwork helpers. When the Martial Arts Super-Booster came out, I went all out with the new costume pieces for the "Ranger of Legend" outfit in silver and jade. His "Civvies" outfit is a slightly disreptuable motorcycle racer who's initially too cool to hang with the five good-looking Japanese friends from all walks of life.
A refugee from another shard, he is thought dead by his teammates, five good-looking Japanese friends from all walks of life. But the explosion that they thought had killed him instead hurled Choji "Chuckie" Nishimura into Paragon City! Unfortunately, most of his special super gadget technology was destroyed in the explosion, but his innate training remains and he's been slowly rebuilding his gear from local replacements. He's heard about the giant monsters that sometimes plague Paragon City, now all he needs is to find a kindly if eccentric scientist to build him a giant robot with which to fight the monsters....
Battlecry: Nine o'clock in Paragon City!
Bridges Hero Science Tanker Shield Energy Teleport, Flight
Original Costume, Tron 2.0-Inspired Costume. Yeah, it's Flynn from Tron, with a few bits added. Teleport Foe is the best pull power ever. :) However, if you teleport a sleeping foe to the ceiling, it may stick there.
My name's Bridges. You may have noticed I don't really look human anymore, and you figure I've got some sort of origin story. Well, I do. But it's all locked up in a Non-Disclosure Agreement. All I can say is that it involves my former employer Crey, a large cash settlement, and that I don't really like the Freakshows.
Battlecry: Greetings, programs!
The Splendid Mask Villain Natural Stalker Dual Blades (Tantos) Regeneration Flight
"Costume" 1, Costume 2, Cutey Honey costume, La Blue Girl costume. Yes, they've done a lot to prevent "naked" costumes, but I decided to see how close I could get. This is an homage to Kekko Kamen, although bunny ears can't be made floppy, and I had to fake the scarf with a Valkyrie mantle. The skin and costume colors match well, although the only skin visible is around the eyes. Once she hit Level 20, I got her a scarf. She started on Virtue, but in February 2010 I moved her to Champion. I later decided to use her extra costume slots to homage other "naked fighter" characters. Granted, I only know a few offhand, but I have faith that there's more than five out there. La Blue Girl does not have cat ears, but that's the closest I could get to her hair bow using City of Villains costume pieces.
Naked ambition drives her, the shadows clothe her.
Battlecry: (None)
EPP-6 Villain Science Dominator Plant Control Electricity Assault Flight, Fitness
Costume 1 @Liz, one of the movers and shakers in the CoX LiveJournal community, decided to get her old Villain Group on Champion back in action and recruited a bunch of people to make new villains for it to run through the redside taskforces. I decided to make a Dominator, since I'd be certain of having team play for it.
A number of companies have tried to find ways to compete against the "brilliant" power system used in Cap Au Diable, or at least find ways to be only a little more expensive while being able to guarantee a lack of gremlins. Most of these simply fail. But some...well, no gremlins per se. But Electrical Power Plant Project 6, or EPP-6, represents an entirely new way to totally screw up. The bioengineered electricity-generating flora worked perfectly...but only because they transgenic crossbreeds with a Volt captured in Paragon City. Putting the plants into a humanoid robot frame was probably a bad idea too. At least he didn't to too many millions of dollars in damage when he escaped. Ah well, back to the drawing board.
Battlecry: (ominous hummmmmmmm)