Dave's DinoZaurs Rant: 8" Giganodragon The 8" figures showed up at Toys R Us in Columbus this week, and I decided to just get Giganodragon, figuring Dino T.rex and Dino Brachio would just end up in storage within days. CAPSULE Giganodragon: Okay robot mode, simple but fun transformation, pretty nifty beast mode. Recommended. $12.99 at Toys R Us. RANT DRAGOZAUR: Giganodragon Beast Mode: Serpentine (Chinese) Dragon Packaging: The 8" figures come in boxes rather than blister packs. The removable inner bubble forms part of the exterior of the box, in much the same way the BWII and BWNeo boxes work (in fact, the box style feels like a deliberate riff on the BWII boxes). Giganodragon was secured by 5 twist- ties, twisted in a new way that makes them a LOT harder to remove by hand. Instructions are a separate sheet inside the box, although they assume the default mode is the dragon...the toy is actually packaged in robot mode, since it's more compact and requires fewer twist-ties to secure. Robot Mode: 7.5" tall, continuing the line's streak of using anything but the right measurements for the classification scheme. They shoulda just gone with "Big/Medium/Small" or something like that. The main color is silver chrome that has been "washed" with a greenish black paint to bring out the cracks in the bony structure and generally make it look old. The face is a flatter silver color, with red eyes. A few bits of green are on the chest and the eyes of the helmet...this appears to be a thin layer of translucent green paint over the chrome, rather than green vac-metal. The arms have purple translucent paint over the chrome in places to match up with the colors of the rest of the body in beast mode. Dragon-head's eyes are red (as is the inside of the lower jaw, nice touch), and the joints and feet are flat dark gray. There's very little in the way of obvious seams, although you can *just barely* see daylight through the gap running down his torso. The shoulders and elbows are "universal joints," a hinge and a swivel combined to give ball-joint-like poseability. The left fist can swing into the forearm and allow the "bone club" (really a sword) formed by the tail tip to swing forward over the wrist. The hips and knees only have about 30 degrees of freedom, and most of that is the wrong way on the knees. This is because each of the leg joints is a pair of ball joints limited by the tight seams of the body. This makes dynamic poses impossible, but you can get some decent stances. The ankles are limited ball joints, helping with stable standing. Trying to force the hips or knees can cause the balls to pop out of their sockets...in fact, the whole toy has something of a problem with joints popping, although this is more pronounced in beast mode. Giganodragon's right hand is his dragon head. It's jointed in such a way that moving it forward causes the jaws to open and then close again. A lever under the head lets you do this rapidly, for jaw-snapping action. Transformation: Almost as simple as grabbing both arms and pulling, then twisting the body parts around so they all face the right direction. But there's some tricky bits around the robot head, and parts easily pop apart but are sometimes harder to put back together. Beast Mode: Okay, time to go look for a meter stick. Fully stretched out and then put back together (a few joints pop if you pull it out too hard), it's a very respectable 35" (88cm) long. Not quite a meter of dragony goodness, but close. It drapes nicely about the shoulders as a scarf, which is how I have it at the moment, since there's not enough room on my desk to leave it in beast mode (might arrange something with wall hooks, though). It's a little lumpy in places, as the parts which become the chest aren't symmetric, and the head doesn't hide all that well...but where could it hide? The underside of each body segment is a translucent purple plastic, although this translucence isn't very obvious in most places. Tons and tons of ball joints connecting the 12 central body segments (plus 4 more segments made from the arms), but it's kinda hard to get it into any pose that can support itself. Plus, if you turn one segment, you turn the others connected to it, as some joints are stiffer than others. It's best at draping along a surface or constricting some hapless robot. Overall: Taking on a snake-like body is a major challenge, and Giganodragon rises to meet that challenge. It's not the best toy I've seen, and it has some serius flaws (largely related to cheap production), but it's pretty good. And for thirteen bucks, it's pretty kickin. Dave Van Domelen, also bought Ultra Visser-3 today, but will wait until tomorrow to open that box and review it....